Korean spending on mobile games tops $1 billion in Q3

2019.10.25 11:39:44 | 2019.10.28 09:07:03

NCsoft¡¯s ¡°Lineage MÀ̹ÌÁö È®´ë

NCsoft¡¯s ¡°Lineage M"

South Koreans spent more than $1 billion on mobile games and made 143.7 million downloads in the third quarter, with most of the spending devoted to massively multiplayer online role-playing games (MMORPGs).

This amounted to roughly $11 million of purchases and 1,596,000 downloads a day, according to a report on the worldwide and Korean mobile game market released by App Annie, a mobile market data provider, on Thursday.

NCsoft¡¯s ¡°Lineage M¡± defended its title as the best-selling label In Korea. Playwith¡¯s ¡°Rohan M¡± and Netmarble¡¯s ¡°Lineage 2: Revolution¡± followed. Half of the top 10 titles, including the top three, were MMORPGs.

PUBG¡¯s ¡°PlayerUnknown¡¯s Battlegrounds¡± and Supercell¡¯s ¡°Brawl Stars¡± also maintained the top two rankings in terms of the number of monthly active users. Supercell¡¯s ¡°Clash Royale¡± moved up three notches to place third on the list this quarter.

[Source by App Annie]À̹ÌÁö È®´ë

[Source by App Annie]

Globally, mobile games accounted for 40 percent of all app downloads at 12 billion in the July-September period, with Google Play outpacing iOS by 260 percent.

Gamers spent $1.6 billion on mobile games, up 10 percent from a year earlier, with their purchases making up more than 70 percent of total consumer spend. Games were responsible for 65 percent and 80 percent of iOS and Google Play¡¯s total spend, respectively.

By Choi Seung-jin and Kim Hyo-jin

[¨Ï Pulse by Maeil Business Newspaper & mk.co.kr, All rights reserved]