Korean spending on mobile games tops $1 billion in Q3

2019.10.25 11:39:44 | 2019.10.28 09:07:03

NCsoft’s “Lineage M이미지 확대

NCsoft’s “Lineage M"

South Koreans spent more than $1 billion on mobile games and made 143.7 million downloads in the third quarter, with most of the spending devoted to massively multiplayer online role-playing games (MMORPGs).

This amounted to roughly $11 million of purchases and 1,596,000 downloads a day, according to a report on the worldwide and Korean mobile game market released by App Annie, a mobile market data provider, on Thursday.

NCsoft’s “Lineage M” defended its title as the best-selling label In Korea. Playwith’s “Rohan M” and Netmarble’s “Lineage 2: Revolution” followed. Half of the top 10 titles, including the top three, were MMORPGs.

PUBG’s “PlayerUnknown’s Battlegrounds” and Supercell’s “Brawl Stars” also maintained the top two rankings in terms of the number of monthly active users. Supercell’s “Clash Royale” moved up three notches to place third on the list this quarter.

[Source by App Annie]이미지 확대

[Source by App Annie]

Globally, mobile games accounted for 40 percent of all app downloads at 12 billion in the July-September period, with Google Play outpacing iOS by 260 percent.

Gamers spent $1.6 billion on mobile games, up 10 percent from a year earlier, with their purchases making up more than 70 percent of total consumer spend. Games were responsible for 65 percent and 80 percent of iOS and Google Play’s total spend, respectively.

By Choi Seung-jin and Kim Hyo-jin

[ⓒ Pulse by Maeil Business Newspaper & mk.co.kr, All rights reserved]